Keymaster Games donated copies of Control to help SafePlace raise money!
In Control, players are time travelers who’ve been caught in a rupture in spacetime and displaced outside time. Each player must use Fuel Cells (the cards) to refuel their own time machine or stop other players from refueling theirs first. To escape the rupture, a player needs to reach a Fuel Cell Charge of 21 or more at the end of his or her turn. Whoever does so first closes the rupture, leaving all other travelers lost outside time. Will you escape?
Check out Keymaster Games’ website for more details, and come on out to play Control at our convention!
Thanks Keymaster Games!